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Part 1: creating a graph 1. Create a graph class containing three variables int vertex, edje; Ed ...
Part 1: creating a graph 1. Create a graph class containing three variables int vertex, edje; Edge [] edge; 2. Add the constructor Graph(int vertex, int edje) \{ this.vertex=vertex; this.edje=edje; ??
3. now create main class to test the Graph and create an object of type Graph. add the flowing values: .edge [?]? src =1.edge [?]. dest=1; ? 4. finally try to test and debug the crated nodes. art 2: implement graph traversal methods. 1. Implement graph Depth traversal. 2. Implement graph Breadth first traversal.